Welcome Guest [Log In] [Register]
RockMan EXE6 English Patches
Topic Started: Nov 14 2013, 03:40 AM (39,844 Views)
exeguy11
Member Avatar
Regular Member
As the topic title implies, these are my EXE6 english patches for both RockMan EXE6 Falzar and Gregar.
Both Falzar and Gregar patches are now fully playable in english <COOL>
_________________________________________________________________________________________

[What's Done]
. All chip names and descriptions ported from BN6
. All virus and navi names ported
. All subchip names and descriptions ported
. All key item names and descriptions ported
. All NCP names and descriptions ported
. All e-mail text ported
. All L messages ported
. All object description text translated
. All NPC dialogue text translated
. All main story cutscenes ported
. All chip trader text ported (including the otenko trader)
. All internet text ported (item pickup, rush food etc.)
. All tutorial text ported
. All virus battler related text ported
. All Beast Link Gate related text translated
. All crossover related text translated (used crossover translation patch for reference so credits to those that worked on it, and I even fixed a few typos)
. Translated all e-Reader mod names and effects
. e-Card receive text partially translated
. Ported all start menu text
. All graphics changed (credits to MegaRockEXE for his cyberspace map text graphics and certain crossover related graphics)
. Changed all chip sort options to localized ones
. Folder and wireless name edit tables fixed
. Poem & Humor text ported
. Fixed DblBeast and Falzar folder names and added images for both chips.
Fixed Gregar giga chip images and icons. Fixed dark chip descriptions, images,
icons, added the dark chip frame, fixed the in-battle dark chip frame palette
and added descriptions for the beast link gate chips. Fixed Gregar chip image.
. All instances of "SpoutMan" have been changed to "AquaMan"!
. Added Prof.9's No Panic Music mod.
. Credits text added
. Name entry limit has been expanded to 8 (Credits to Prof. 9)
. Added chip images and icons to the 4 Arm Change chips and Sync Trigger (Credits to MidniteW for the artwork)
. All mail sort options ported from BN6
. Tornado chip glitch fixed (check here for details https://tcrf.net/Mega_Man_Battle_Network_6#Tornado_Damage_Glitch)
. Now included are 2 patches for each version. One with and one without the Wii U features to unlock the extra 10 BBS Missions and all the secret chips.
_________________________________________________________________________________________

With all that out of the way, here's the link:
https://dl.dropbox.com/s/31e0wcvi94t13qc/EXE6%20English%20Patches.zip

And a few screenshots
Posted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted ImagePosted Image

There are way too many people to list so thanks to TREZ as a whole and enjoy.
Edited by exeguy11, Sep 5 2017, 04:05 PM.
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
Nikslg
Member Avatar
TREZian
will you do same with grega?
Profile
Quote
 
exeguy11
Member Avatar
Regular Member
I most likely won't be doing a translation for gregar after I finish this project. Expect an update for this patch soon though!
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
thiaguinhohp
Member Avatar
TREZian
Wow! Good job bro! This thing seems cool. So it's a japanese game being translated to english? I like this idea :)

Keep on it :)
Ousadia & Alegriaa!!
Profile
Quote
 
Buster
Member Avatar
Master Strategist
I mentioned doing this 6 years ago. Glad to see it finally being done.
Profile
Quote
 
Nikslg
Member Avatar
TREZian
well. Atleast i hope it will work against japanese Gregar.
Profile
Quote
 
Trex bass
No Avatar
Newb
Thanks mn finaly megman battle network 6 translation but if can make it for gragar will be better
Profile
Quote
 
Dramz
No Avatar
Spastic Colon

Wowzer, I am quite keen for this. Been awhile since I played MMBN, and was gonna do a run of BN6. Will wait for this update instead.

+1
Edited by Dramz, Dec 22 2013, 10:18 PM.
Profile
Quote
 
exeguy11
Member Avatar
Regular Member
Updated! and yes, the patch is compatible with EXE6 Gregar.
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
Nikslg
Member Avatar
TREZian
Just tryed to patch Gregar ver. Nope its not.
Also, can you do that cheat for Gregar navi's too?
Thats AMAZING CHEAT :D
Edited by Nikslg, Dec 24 2013, 03:05 PM.
Profile
Quote
 
exeguy11
Member Avatar
Regular Member
Sorry, I meant that you can still netbattle, trade etc. with Gregar.
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
Nikslg
Member Avatar
TREZian
i see.
Well still hope you will try to do same with gregar :D
People will apreciate it.
Profile
Quote
 
Windywalk
Member Avatar
Regular Member
Glyde? Isn't he named as Glide in localized version?
In screenshot, YamatoMan is YamatoMan. JapanMan sounds like anime version... (FireMan - TorchMan)
Edited by Windywalk, Dec 29 2013, 03:25 PM.
Backloggery MyAnimeList MTSprites
Posted Image
Profile
Quote
 
exeguy11
Member Avatar
Regular Member
Nah it's definitely Glyde and the patch is updated again! This will probably be my last update for a good while since at this point the game is fully playable in english. I'll try to address what's left at some point just not anytime soon.
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
Windywalk
Member Avatar
Regular Member
My thought new necessaries:
*Make obtainable Beast Link Icon without BLG or cheat. Borrow NetNavi works event of Bass SP in Graveyard 2. (I remember works defeating five RV navis)
*Server Room's name is glitched, definitely text (originally no name). Try '82001B84 0506' and press start button. (Inserting Area Name is necessary)
*Roll2 -> RollV2 (or Django2 -> DjangoV2)
Backloggery MyAnimeList MTSprites
Posted Image
Profile
Quote
 
exeguy11
Member Avatar
Regular Member
My main focus was really just translating the game, not so much adding extra content. Also, the naming glitches come from the name editing table which I haven't really looked into fixing. If you'd like, feel free to build upon my patch just don't forget to credit me!
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
Shad
No Avatar
Newb
I've been playing your patch, it's pretty nice. But I stumbled upon 2 bugs. The minor one is before fighting Colonel in the Underground, there's one point when it should be Baryl's (or Colonel's? I'm not sure) mugshot, it shows Lan's instead. But a more serious one, is that after fighting BlastMan and DiveMan in Undernet 2, my money becomes 0 and it won't increase after that! I don't know what's the cause. And no, I didn't use any cheats.

EDIT: Just saw that my records against the SP Navis was totally messed up. And I still got an older save that still didn't have the money issue, in that the records are normal. So I guess it's somehow related? Can anyone confirm this?
Edited by Shad, Feb 22 2014, 05:46 AM.
Profile
Quote
 
Alpha
No Avatar
Newb
I'm having the same problems as you, Shad. After defeating BlastMan and DiveMan, I lost all my money and it doesn't increase at all, which will lead me eventually to use cheats for Zenny in order to complete the library... if it works.

I didn't use any cheats too. ;x
Profile
Quote
 
exeguy11
Member Avatar
Regular Member
Can you take a screenshot of the Lan mugshot bug? Also, are you patching onto a clean EXE6 game with the checksum I provided in the readme file?
My EXE6 English patches
How to unlock e-Reader mods in Battle Network 4
Profile
Quote
 
Shad
No Avatar
Newb
Posted ImagePosted ImagePosted Image

There.

About the game, I think it is.
Profile
Quote
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Projects & Releases · Next Topic »