| Battle Network 4 Text modding | |
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| Topic Started: Jul 9 2011, 08:16 PM (642 Views) | |
| Dramz | Jul 9 2011, 08:16 PM Post #1 |
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Spastic Colon
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Our lovely admin GreigaMaster stumbled upon some fun addresses for Megaman battle Network 4. Note that there may be a header comprised of multiple relative pointers at the addresses provided. Chip Names Part 1: Blue Moon: 08747CCC Red Sun: 087481D8 Chip Names Part 2: Blue Moon: 08748708 Red Sun: 08748C14 Chip Descriptions: Blue Moon: 0874C674 Red Sun: 0874CBE4 Program Advances: Blue Moon: 086E9208 Red Sun: 086E9714 Enemy Names: Blue Moon: 0874A274 Red Sun: 0874A780
If you know any of the proper names for some of the characters listed, please let me know, and I will update the table. |
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| Greiga Master | Jul 9 2011, 08:26 PM Post #2 |
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Admin of the stars, owner of your soul...
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![]() This should help identify some of the symbols, they should be in the same order as listed. |
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| Midnite | Jul 10 2011, 05:50 AM Post #3 |
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Moderpator
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Just as a note, that BN5-6 Thingy Table should also work on 4. |
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| Prof. 9 | Jul 10 2011, 07:08 AM Post #4 |
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Moderaptor
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It's really quite simple to find text modding offsets, just backtrace from graphics and you'll have the message file offset in no time :D |
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