Welcome Guest [Log In] [Register]
BN4 Attack Sequences
Topic Started: Oct 5 2010, 12:12 AM (583 Views)
Dramz
No Avatar
Spastic Colon

I'm still testing, but I've found the gold mine.
I'll update this as I record more.

080CD5E9 - Megaman's Buster
080CD46D - Mett EX flies behind
080CD829 - Metal Gear flies, boomer path
080CDD5D - Elem Virus Wood Attack
080CDEA9 - Wood Tower
080CE2C9 - Fire Burner
080CE831 - Number Ball Summon
080CEA65 - Numberman Triangle
080CEEA9 - Summon White Dot, Paralyze attack
080CEFC5 - PanelGrab
080CF125 - Black Dot
080CF2F1 - EnergyBomb Explosion
080CF411 - Energybomb explosion
080CF5A9 - White Dot Summon
080CF75D - Explosion
080CFBA1 - Glitched Shockwave?
080CFD39 - Counter Chip Attack
080CFE4D - Panelshot
080CFF71 - Flame Summon
080D013F - Summon OW Sprite's
080D02E9 - White Dot, travels diagonal path
080D054D - Crack Panels. drop rocks (Gutsman attack?)
080D08AD - Drop Rock
080D0D55 - Sparkman Bomb
080D0FED - Fireman Square Flame
080D10C1 - Summon White Dot
080D172D - Summon Darkmega
080D1935 - Movement Animation
080D1C15 - Copydamage
080D1DC1 - White Dot travel diagonal path downward
080D1FF1 - Thunderball
080D234D - Moloko Run
080D2FCD - Tornado
080D3225 - Boomer Sprite Summon
080D3459 - Move Animation Part 2
080D3739 - Summon Coloured Dot
080D3EE1 - Drain HP?
080D46CD - White Dot, Vertical Attack?
080D4905 - Wideshot Sprite
080D4AF5 - Twinneedle virus Needle summon
080D4D21 - Webby Web Attack
080D4F31 - BoyBomb Summon
080D5741 - Summon White Dot
080D5B75 - Bubble Spreader
080D5C41 - Vertical Lance Attack
080D5DE5 - Metagel
080D5FE9 - Panelgrab
080D6111 - Big Explosion (Mastercross-esque)
080D6479 - Summon Windbox
080D6715 - Wind Pull in effect
080D68BD - Gaia Hammer
080D6EC5 - Mine
080D727D - Roll Chip Heart
080D73B9 - Lance
080D755D - Summon Megaman
080D79A9 - Twinneedle Chip
080D7B55 - Searchman Grenade
080D80D5 - Snake
080D859B - Meteor? breaks panel
080D87A1 - Megabuster Hit Animation
080D8869 - Widesword Slash Sprite
080D89C9 - Summon Rockcube
080D8BB9 - Wind (possible Northwind)
080D8EED - Antidamage Shuriken
080D90B9 - White Dot Summon, attacks
080D92C5 - Summon White Dot, attacks with other white dots
080D95BD - Satilety Laser
080D9819 - Summon White Dot, stays on Megaman
080D9C49 - Windman Bird
080D9F91 - Windman Para Bomb
080DA211 - Crack Panel, Earthquake
080DA421 - Windman Tornado
080DAA81 - Thunderman Cloud Thunderball
080DAC45 - Windman Chip Tornado
080DAFAD - Zapring, (Thunderman Attack?)
080DB0DD - Summon Rock Obstacle
080DB275 - Summon Thunderball Sprite
080DB3E9 - Horizontal Lightning Strike (Thunderman Attack)
080DB531 - Vertical Lightning Strike (Crack Panel)
080DBD85 - Summon Metal gear
080DC32D - Summon Trumpy
080DC669 - Flame, glitches panel
080DCA95 - Panelshot Secret Chip
080DCD99 - Guardian Summon



The list seems even more spread-out than BN3's. At least the navi attacks from BN3 were all grouped. I've omitted values sequences that either froze the game when tested, or had no effect.
Edited by Dramz, Oct 5 2010, 12:45 AM.
Profile
Quote
 
BladeCrossEXE
No Avatar
TREZian
Does this make BN4 Attac splicing possible?
Control you Destiny, or Someone Else will.
Posted Image My Youtube:http://www.youtube.com/user/Bladecrossexe?feature=mhum


Profile
Quote
 
Dramz
No Avatar
Spastic Colon

BladeCrossEXE
Nov 11 2010, 07:28 PM
Does this make BN4 Attack splicing possible?
Yes.
Use a hex editor to find the position of these pointers in the attack sequence list, and replace it with pointers to other attack sequences.
eg) If you search in a hex editor 65 EA 0C 08, it will take you to the pointer to 080CEA65 - Numberman's Triangle attack. Replace this pointer with eg) 55 0D 0D 08 - Sparkman Bomb, and the Numberman navi will use Sparkman's bomb attack, instead of his triangle attack. (either that or freeze the game)

If you look in the lists past the recorded data, you can see hundreds more pointers, which have not been recorded. Since nobody is willing to help m e actually record the sequences, you'll have to find anything not on this list for yourself.
Profile
Quote
 
BladeCrossEXE
No Avatar
TREZian
YES!!!! FINALLY!!!!....now i gotta get a new computer.......I can give Protoman a laser! but i know the laser attack from laserman is part of his animation.
Control you Destiny, or Someone Else will.
Posted Image My Youtube:http://www.youtube.com/user/Bladecrossexe?feature=mhum


Profile
Quote
 
Dramz
No Avatar
Spastic Colon

BladeCrossEXE
Nov 13 2010, 11:36 PM
YES!!!! FINALLY!!!!....now i gotta get a new computer.......I can give Protoman a laser! but i know the laser attack from laserman is part of his animation.
If you can give him the laser, have the game not crash, and have the laser appear as a white dot, try decompressing the laserman battle sprite. I cannot guarantee it will work, but it should.

You can use the Sprite List Viewer, or GBA Grpahics Editor to decompress it.
Profile
Quote
 
BladeCrossEXE
No Avatar
TREZian
Oh yeah, i remember i did that with hakushaku in bn5. I gave him the shadebat and shademan was still there and the bat is one of his animations.
Control you Destiny, or Someone Else will.
Posted Image My Youtube:http://www.youtube.com/user/Bladecrossexe?feature=mhum


Profile
Quote
 
1 user reading this topic (1 Guest and 0 Anonymous)
« Previous Topic · Guides & Research · Next Topic »