| BN6: Any combination of Crosses! | |
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| Topic Started: Jul 12 2010, 08:41 AM (11,206 Views) | |
| Prof. 9 | Jan 29 2011, 08:52 AM Post #121 |
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Here are all the BeastOver checks I could find, and how to disable them. If you just do the *** changes, BeastOver should be fully controllable. BeastOver will still be invincible. To fix that, mess with the Cross abilities: http://s6.zetaboards.com/The_Rockman_EXE_Zone/single/?p=8102633&t=8659198 Falzar (U): 0800A1EA: 0E E0 (no auto-cancel) *** 080F03B7: E0 (no berserk) *** 080100F7: E0 (no glowing body) *** 08011B8F: E0 (???) 08012AD3: E0 (???) (disables something about chips held) 08012E19: E0 (allow button input) *** 08014A4B: E0 (normal BeastOut animation instead of BeastOver animation) 0801526A: C0 46 (???) 0801686B: E0 (???) 080D437C: 01 E0 (???) 080EAE64: 01 E0 (???) (disables something about using certain chips) 080EBB28: 01 E0 (???) 080EC578: C0 46 (???) 080EF706: 01 E0 (???) 080EF886: 01 E0 (???) Gregar (U): 0800A1EA: 0E E0 (no auto-cancel) *** 080F16F7: E0 (no berserk) *** 080100F7: E0 (no glowing body) *** 08011B8F: E0 (???) 08012AD3: E0 (???) (disables something about chips held) 08012E19: E0 (allow button input) *** 08014A4B: E0 (normal BeastOut animation instead of BeastOver animation) 0801526A: C0 46 (???) 0801686B: E0 (???) 080D5BEC: 01 E0 (???) 080EC1A4: 01 E0 (???) (disables something about using certain chips) 080ECE68: 01 E0 (???) 080ED8B8: C0 46 (???) 080F0A46: 01 E0 (???) 080F0BC6: 01 E0 (???) EDIT: Turns out most of them were wrong <_< well that's fixed now. Edited by Prof. 9, Jan 30 2011, 06:02 AM.
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| brianuuu | Feb 2 2011, 11:48 PM Post #122 |
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Beast over can be controlled, interesting. There is a bug if you start a battle with Gregar beast cross, you are invincible with glowing body. |
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| Prof. 9 | Apr 6 2011, 07:24 AM Post #123 |
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This little mod will make Gregar BeastCrosses not give you invincibility if you start a battle as them (like with NCPs or whatever):
The Gregar BeastCrosses for some reason have their ability pointer set to Gregar BeastOVER's, which gives them invincibility. This sets them to Gregar BeastOut instead. All the Falzar BeastCrosses without special abilities use the Falzar BeastOUT ability pointer, so this is the best way to fix it. |
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| brianuuu | Apr 23 2011, 05:44 AM Post #124 |
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08014A4B: E0 This one is to control if beastover is invincible. |
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| Zanerus | Apr 23 2011, 07:58 PM Post #125 |
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For falzar or both? |
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Zane's poetry Hour here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8752185/1/ AEZ Patch version 4 finally out: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8667690/1/ Chip hacker starters can find my notes here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8685052/1/ PM me for any questions. modding Guide Index can be found here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8750547/1/ Insanity is simply silliness misunderstood. | |
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| brianuuu | Apr 23 2011, 10:02 PM Post #126 |
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both |
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Nov 7 2011, 06:39 PM Post #127 |
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Could I add souls from mmbn 4 and mmbn 5? |
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