Spastic Colon
- Posts:
- 4,035
- Group:
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- Member
- #3,963
- Joined:
- April 28, 2009
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Credit to Ssx9 and Canine Due to unforseen circumstances, I will not be able to finish the list. anyone who wants to complete it, go ahead.
No tutorial, they are in a list. each position in the list will stay as a part of the atack it is initially when edited, so swap them around. You can find them in a hex editor. These values were found on BLUE, not sure if they are for White
- Attacks
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080D5F41=V gun, spreader 080D60FD = throw bomb off field, lil-bomb explosion on back column, top 2 panels, same
080D62DD - copydamage, same 080D6485 - throw Icebomb backwards, throw lavabomb backwards
080D6755 - Widesword slash on mid enemy column, top 2 panels, longsword slash on mid enemy column, top 2 panels 080D6895 - nothing
080D69D5 - shockwave, same 080D6B89 - panelgrab 080D6D1D - meteor in front, white dot on charge 080D6F31 - summon rock 080D70A5 - summon fire, same 080D7299 - zapring 080D73D5 - summon grasstornado, summon fire tornado 080D75C9 - white dot summon, flashman bulb... 080D77A5 - plasma summon (white dot) 080D7961 - explosion in front of you 080D7B97 - summon rockcube, summon bluecube 080D7DED - shuriken infront of you, displaced sprite. 080D7F83 - H-Burst (really fun) 080D8109 - triple explosion shot 080D8269 - Roll recovery heart in front of you 080D83B1 - stationary heatshot in front of you 080D852D - Shrimpy bubbler 080D8725 - summon sound effect 080D8AC9 - Flying Gut Punch 080D8BED - Crack shock wave in front of you 080D8D61 - Fishy virus lock on shoot 080D8EED - white dot summon, with dashing sound effect 080D9169 - summon wind in front of you, very quick 080D9379 - thunderball in front of you 080D947F - explosion, and appear in front of you. 080D9715 - white dot travels along top of field? 080D9A71 - summon quaker + shockwave 080D9D3D - explosion in front of you 080DA031 - explosion in front of you 080DA32D - nothing, explosion in front of you 080DA8ED - displaced explosion sprite 080DABB9 - backwards minibomb throw 080DADAD - summon white dot (aqua element) 080DAEE9 - explosion in front of you 080DB1B5 - freezes 080DB3E5 - Flag deleted, game over 080DB4F5 - Northwind 080DB5E5 - Summon Fan, Summon Stormbox 080DB87F - throw...fountain? backwards 080DBAEF - summon explosion sprite..... 080DBE8D - widesword slash, stays on field until enemy touches it. 080DBFED - GUARDIAN!!! 080DC2C1 - glitched 080DC411 - poisonface 080DC6A5 - mine 080DC8D5 - launch white dot down row 080DCAF1 - shoot white dot up, meteor bombard your side of field 080DCC79 - metal gear sprite in front of you 080DCE61 - nothing 080D0DDD - YoYo 080DD3AD - glitch 080DD541 - GrabBak 080DD671 - Metagel 080DD84D - Snake (backwards shooting) 080DDA69 - Snake chip 080DDD49 - Ice Wave obstacle summon (sprite displaced) 080DDF41 - Tango effect! 080DE0BD - Blackbomb in top of centerfield, randomly explodes 080DE3F1 - nothing 080DE471 - CurseShield launch 080DE63D - Lance (THOROUGHLY GLITCHED, I couldn't even close the emulator) 080DE7AD - Nothing 080DE8D9 - explosion in front of you (side effects) 080DEF59 - high damage explosion in font of you 080DF125 - summon animation 080DF37D - Desertman Sand Trap 080DF519 - Desertman sand claw (white dot unless desertman sprite is on field) 080DF84D - glitch 080DFB05 - both sides HP loss 080DFBE5 - PRISM!! (palette index wrong) 080DFE75 - nothing
080B03B9 - freeze 080B5B21 - Enemy Deleted 080B5F41 - Enemy Deleted 080B6881 - Flashman Chip 080B656B - White dot electric sfx attack 080B7179 - Enemy Deleted 080B75F1 - Enemy Deleted 080B7A31 - Enemy Deleted 080B86FD - Virus deletion 080B89F1 - Enemy Deleted 080B8F95 - Gutsman fall from sky, chip attack 080B92A1 - Enemy Deleted 080BA135 - Plasma Virus Deleted 080BA541 - Enemy Deleted 080BA90D - Enemy Deleted 080BAC89 - Quacker Deleted 080BAEAD - Beastman Chip 080BB1B9 - Enemy Deleted 080BB531 - Enemy Deleted 080BBDD9 - Enemy Deleted 080BC331 - Bubbleman Chip 080BC69D - Enemy Deleted 080BCA31 - Mettaur Chip 080BCDC1 - Freeze enemy, strange sfx 080BCFDD - Enemy Deleted 080BD421 - Enemy Deleted 080BDB1D - Metagel Deleted 080BE090 - Freeze 080BE3B1 - Metalman chip 080BE8A9 - StyleChange animation 080BEB85 - Enemy Deleted 080BEFD1 - Rush 080BF23D - Beat 080BF481 - Tango 080BF691 - Bunny Chip 080BF9FD - Spikey Chip 080BFD11 - Team Virus deleted
080C02A1 - Swordy chip 080C0601 - Enemy Deleted 080C0AED - Enemy Deleted 080C0F51 - Desertman chip 080C11B9 - GodStone 080CA513 - Freeze 080C15B9 - Trumpy Deleted 080C19C1 - Enemy Deleted 080C21AD - Enemy Deleted 080C2479 - Plantman chip 080C2785 - Enemy Deleted 080C2E7D - Enemy Deleted 080C30D1 - Needler Deleted 080C3421 - Enemy Deleted 080C3E55 - Enemy Deleted 080C406D - Enemy Deleted 080C43C1 - Enemy Deleted 080C491D - Enemy Deleted 080C4FF1 - Drillman chip 080C5461 - Enemy Deleted 080C5A2D - Enemy Deleted 080C5E41 - Enemy Deleted 080C6129 - Flameman Chip 080C6615 - Shadow Deleted 080C6DE5 - Spice Chip 080C71E1 - Kingman Deleted (lol) 080C7A61 - Enemy Deleted 080C7F5D - Magnum 080C83F5 - Kingman chip 080C8779 - GtsShoot 080C89B1 - Enemy Deleted 080C99CD - Enemy Deleted 080C9C69 - Punk chip 080CA67D - Shake Virus Deleted 080CAC11 - Enemy Deleted 080CB22D - Freeze 080CB7D9 - Momorga Chip 080CBA4D - Jellyfish Chip 080CBDA5 - Killereye Deleted 080CC1B1 - N.O. Beam Virus Deleted 080CC4B5 - Killereye Chip 080CC8E1 - Mistman Chip 080CCC39 - Totem Deleted 080CCED5 - Killerbee deleted 080CD3F1 - Enemy Deleted 080CDEB1 - Bowlman Chip 080CE191 - Enemy Deleted 080CF649 - Summon Megaman Sprite 080CF951 - Summon Protoman Sprite 080CFCD9 - Enemy Deleted
080E0171- ??? 080E0395- Summon Rock 080E0521- Aqua, Fire, Lance? Chrged: Lightning Bolt 080E0795- Summon White dot. 080E08E9- Useless vines that chase you. 080E0BF1- More White dots 080E0E79- White Dots that float "Down" 080E104D- Summon a Trumpy Virus, Uncharged, Discord, Charged, Timpani, mashing seems to make Trumpys appear on opp field 080E12E9- Elem Tornadoes, don't seem to do much 080E15BD- Invincible Buster, forevah invincible, being hit by "bullet" attacks makes opponent invincible, very odd, a lot of side effects unknown. 080E162D- Spikes? 080E1779- Needler virus, occasionally puts one on opponent's field. 080E1AD1- Not sure, makes "bullet" attacks visible with a whitd 080E1D39- Summons... something (White dot) Cracks hole 080E1F69- Makes a rockfall, how useful ._. 080E2149- More frickin' white dots. 080E22F9- Vines.... they chase you.... AND HURT YOU 080E2425- More vines, they make you immobile if you shoot too many ._. 080E2679- N-nothing? 080E27DD- See 080E1AD1 080E2A2D- See 080E1D39 080E2C21- More White dots, act as some sort of meatshield though ._. 080E2E51- Even MORE white dots ._. 080E3101- Mega make fire. Fire die after fraction of second. 080E3341- Makes some sort of geyser-ish thing. 080E353D- Mega make fire, fire die after a second. 080E36CB- Waterwave-ish sort of attack... when used by an enemy, upon being hit game quits on you 080E38A1- Creates hole 080E3AC5- Creates a Pawn, stays on field but only esplodes continuously. 080E41D5- Creates a Knight, only esplodes like last value. 080E47D5- Creates a Rook, see last two for explosions. 080E4D11- Makes esplosion geyser thingy. 080E4E59- Dominerd Leech, bite enemy continuously. 080E5099- Megaman shoots Megaman. 080E52C5- Summons Knight that works. Charged summons Rook 080E566D- Something comes from behind, looks sort of grabbish xD 080E58E1- Woot, an explosion 080E5C39- Makes a Cursor appear, quite.. uh... useless. 080E5EE5- Makes a boomer-ish type top thingy appear, charged is useless. 080E616D- Genies, wow. 080E63BD- o-o Makes ghostly-ish things appear, DRAINS YOUR HEALTH if used by bullet type enemy. 080E66F9- Fail Genie Gutpunch 080E6911- Flame Tower, charged fails though. 080E6B75- LASER! 080E6D25- Diagnol Sensor beam, goes one of two directions, both NOT straight ahead though ._. 080E6EC9- See previous thing, though bullet enemies do fire straight lasers, how's that fair? 080E6F99- Lightning that homes in on Mega ._. 080E7055- Soul Gang, firing a lot is funny. Does not kill. 080E7345- Looks like he'd throw a star, enemies make a doll, charged is geyserish thing. 080E74B1- Back and forth oscillating thingy. 080E7755- Summon Sensor 080E7A15- Prism Animation, but..... oscillating thiny returns. If shot by enemy, most likely means big damage. 080E7BAD- Mist poison thingy again but leaves right after summon. 080E7E15- Fire burner animation. 080E8005- Does not work 080E81A5- Buzz buzz bees, BEES! AHHHHHHHHHH! 080E84AD- White dot that floats away... where does it go _._? 080E86E5- WTF BOOM! White dot, if shot by enemy, will kill other enemies ._. Can hurt self, too. 080E8A19- White dot that doesn't work 080E8C4D- Totem summon. 080E8F05- Samurai sensor thingy 080E91D5- A shield, appears in panel ahead of you. So useful </sarcasm> 080E9371- Makes thingy appear that drains you if used by enemy. 080E95FD- Makes same thingy appear but not as lethal 080E979D- Icecube shot, it'd be win if it didn't do so little ._. 080E9975- Punisher, eventually renders all attacks useless ._. 080E9AD5- Bass Buster? Charged lags. 080E9C2D- Cracks panel in front, sooooo useful :\ 080E9D4D- Causes a claw to attack panel in front, cracks it. 080E9F0D- :(__) Gospel breath when used by you, Gospel CANNON when used by enemy 080EA1E9- Breath Flames 3 panel, used by enemy 1 panel 080EA38D- Gospel Cannon 080EA6A9- MORE WHITE DOTS 080EA84D- Can't tell, disappears too quickly, maybe it's the movement animation? 080EAA31- Nothing apparently 080EAB51- Disappears too quickly. 080EAD99- White dot that knows how to make an entrance. 080EB15D- Alpha Part 1. 080EB691- Alpha Part 2. 080EBA15- Alpha Part 3. 080EBB59- Serenade animation thingy? 080EBC4D- :(____) Summons white dots that steal your area AND hurt you. 080EBD89- Freezes 080EC079- Weird lightning thingy attack. 080EC219- Split Lightning buster 080EC411- Alpha Missle 080EC76D- Weird delayed shockwave, charged cracks panel in front. 080EC929- A lazer that's only purpose is to crack your panels in a + Shape from the rightmost Red Row 080ECACD- A Pink Arrowish type thing, useless. Changes direction if charged or enemy use. 080ECC21- Flame attack that uncharged travels down the column, charged goes across the row 080ECDA5- Water bubble pillar attack that goes diagonal at first then travels down your row. 080ECECD- Bubble attack from previous value but doesn't go diagoanl, forgot to mention it cracks panels. 080ED05D- Lightning attack that hit's two panels forward. 080ED13D- Genie attack that doesn't fail. 080ED2D1- Rock fall attack that doesn't end, use too much and all attacks are rendered useless. 080ED40D- White dot but the penguin's Snow Crystal attack. 080ED5D9- White dot, deals no damage but cracks random panels and pushes back enemies. 080ED981- Summons random Master Cross Style attacks.
080EDDC9 - Anti damage poof animation 080EDECD - Little flash animation 080EDF95 - Navi explosion sound effect 080EE049 - No effect 080EE1A5 - sound effect : team virus 080EE2DD - Anubis poison animation 080EE381 - Panle Flashes Yellow !!!!! 080EE4DD - LavaStage - level effects element 080EE699 - No Effect 080EE8C5 - No Effect 080EE9A1 - Wind 080EEAD5 - No Effect 080EEBDD - RockCube Breaking 080EECC5 - No Effect 080EEE05 - Freeze 080EEED1 - Restock (Guardian on both sides of field, time freeze) 080EF005 - Wind on enemy side of field 080EF0CD - No Effect 080EF1E9 - Geddeon, level dictates which one 080EF345 - No Effect
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