| Hacking Hack Jack | |
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| Topic Started: May 18 2010, 05:34 AM (1,968 Views) | |
| Dramz | May 18 2010, 05:34 AM Post #1 |
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These values were found awhile ago, but were never released. These are for Direct Enemy Hacking, on a Falzar game.
The top part of the navi (HP, abilities, element...etc) is coded normally, but the bottom part, where the attacks are edited is different, similar to that of a virus. Simply overwrite the existing data, which is mostly junk, with AI, movement, and attacks in the slots with the offsets given. Thanks to Brianuuu for the offsets for the Gregar version:
Enjoy these. Edited by Dramz, May 18 2010, 05:39 AM.
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| brianuuu | May 18 2010, 05:34 AM Post #2 |
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SF Noise Spriter
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For Gregar, all those reduce by 1328. |
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| Dramz | May 18 2010, 05:40 AM Post #3 |
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Updated the first post with gregar Offsets. Offtopic: 700th Post!!! |
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| louman7777777 | May 18 2010, 08:56 PM Post #4 |
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Newb
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I planned to look for this a little bit ago but I forgot about it, you found it just by searching for walls of "FF"'s and/or going through the order or navis right? |
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| Dramz | May 18 2010, 09:05 PM Post #5 |
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The "wall" of FFs a) appears in more than just one kind of environment b) not a solid wall here. I was doing some work, trying to repoint navi data (which has had SOME success) and I found another navi. And he is not where you'd expect him to be, he is above Heatman. |
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| ThyGamePlaya | May 18 2010, 09:25 PM Post #6 |
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Fortune Fairy Reader
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PLOT TWIST!!! *DUN DUN DU* You have Gregar addresses, hug me. <(^-^)> |
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| Dramz | May 18 2010, 09:26 PM Post #7 |
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thank brianuuu for them. I showed him the falzar ones about 10 mins before I posted this, and he fetched the gregar ones. |
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| ThyGamePlaya | May 19 2010, 10:19 AM Post #8 |
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He'll get his soon enough. >:3 |
![]() Made by PreacherDudeRox. It looks AWE-SOME and DAZZ-LING! (:l)O< <- That guy is ossim. | |
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| MegaRockEXE | May 20 2010, 08:46 PM Post #9 |
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BN Guides Author
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I wasn't aware that Hakushaku still had his AI slot data left in. |
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| Dramz | May 20 2010, 10:37 PM Post #10 |
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Technically, he doesn't, but you can simply overwrite the existing data...because...well, it's not doing very much normally. He functions normally. the appear, deleted data..etc, and everything else is there, and fully functional, so there are no glitches. Editing attack power and stuff like that could be problematic, I'm not even sure if it is part of the "*navi name*'s AI, or if it is boss specific. It'd make a lot more sense if it part of the AI. Off the top of my head, I'm not sure if the "AI" and "Move" have slots, but I found the position they would be in normally, and he works as a fully functioning navi, as all you are deleting is junk data. I am working on navi repointing, so...yeah. Edited by Dramz, May 20 2010, 10:41 PM.
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| timaeus222 | May 22 2010, 03:18 PM Post #11 |
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One problem. Hakushaku's data, like other navis', in Gregar, is 1328 hex bytes AHEAD of Falzar, not BEFORE. EX: 080B388B - Falzar 080B50FB - Gregar |
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| Dramz | May 22 2010, 03:35 PM Post #12 |
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that is interesting...I'll update it very shortly |
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| brianuuu | May 22 2010, 04:02 PM Post #13 |
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O_o My bad |
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| louman7777777 | May 22 2010, 09:12 PM Post #14 |
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LOL If anybody tried it then they would've realized, I guess that's how useful Gregar Offsets are
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| neozan7 | May 24 2010, 05:54 PM Post #15 |
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TREZian
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KOOL!HakuShaku Attack Data!Wait,Isn't He Impossible To Battle Hack In BN6 If You Don't Overwrite Any Navi Or Virus? |
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| Dramz | May 24 2010, 11:39 PM Post #16 |
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somebody else answer that......... |
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| Zanerus | May 25 2010, 03:02 AM Post #17 |
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I will abster, but only if you answer me this. What's hackjack's navi number when putting him into a battle? @neozan7 Thats what these offsets are used for, to restore/use his ORIGINAL DATA that we had thought was unusable. |
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Zane's poetry Hour here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8752185/1/ AEZ Patch version 4 finally out: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8667690/1/ Chip hacker starters can find my notes here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8685052/1/ PM me for any questions. modding Guide Index can be found here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8750547/1/ Insanity is simply silliness misunderstood. | |
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| Dramz | May 25 2010, 04:19 AM Post #18 |
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I believe he is "61" for his first version. on the lists, he is down as "Crossover HackuShacku" or something. |
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