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MMBN6 Chip Modding Made Easy
Topic Started: Oct 30 2009, 06:40 PM (6,069 Views)
Greiga Master
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Hakushaku
Jul 9 2010, 07:48 AM
Interesting, but well, I like the old fashioned way of doing things. :D Sure it may be hard but meh....sue me.
I dont see why anyone would prefer the old fashioned way of anything the program makes it easier you dont have to look for all the values to edit or flip 32 and 16 bit values. and you cant put your own image in the manuel way >.>
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Dramz
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with the old fashioned way, we can edit more than with your program. there are a few things the latest released version does not include.
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Greiga Master
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It would be nice to know what it doesnt cover so i can possible add those >.>
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Dramz
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thank brianuuu for this
http://img132.imageshack.us/img132/3551/chiphackingnote.png


Also, when experimenting with sublevels, its quicker to use memory viewer.

I'm not certain if you have SP navi chip damages as well.
Edited by Dramz, Jul 9 2010, 08:17 PM.
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Zanerus
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... Should I just sigh at the fact I gave Gm notes on sublevels and he forgot I mentioned the chip program does not cover it. And though he doesn't have a button set to the program it still works if you type in the value.
Zane's poetry Hour here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8752185/1/

AEZ Patch version 4 finally out: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8667690/1/

Chip hacker starters can find my notes here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8685052/1/ PM me for any questions.

modding Guide Index can be found here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8750547/1/

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Greiga Master
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Zanerus
Jul 9 2010, 10:39 PM
... Should I just sigh at the fact I gave Gm notes on sublevels and he forgot I mentioned the chip program does not cover it. And though he doesn't have a button set to the program it still works if you type in the value.
well, i pretty much only understand mre's notes because he does it the "right" way :P
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Zanerus
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His notes are confusing though. I undertsand em better as the hex locations. Oh well. Will you be adding in a drop down menu for each of the SP records in the future? The hex values are on the page before this one
Zane's poetry Hour here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8752185/1/

AEZ Patch version 4 finally out: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8667690/1/

Chip hacker starters can find my notes here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8685052/1/ PM me for any questions.

modding Guide Index can be found here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8750547/1/

Insanity is simply silliness misunderstood.
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IngusRogeth
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ablon08
Jul 9 2010, 04:13 PM
with the old fashioned way, we can edit more than with your program. there are a few things the latest released version does not include.
Yes see...Ablon is right.
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Zanerus
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Hakushaku
Jul 20 2010, 01:51 AM
ablon08
Jul 9 2010, 04:13 PM
with the old fashioned way, we can edit more than with your program. there are a few things the latest released version does not include.
Yes see...Ablon is right.
Um New chip editor was released. Ab's fact is no longer true.
Zane's poetry Hour here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8752185/1/

AEZ Patch version 4 finally out: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8667690/1/

Chip hacker starters can find my notes here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8685052/1/ PM me for any questions.

modding Guide Index can be found here: http://s6.zetaboards.com/The_Rockman_EXE_Zone/topic/8750547/1/

Insanity is simply silliness misunderstood.
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BladeCrossEXE
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Level and sub level mean chip effect right? Like, i want to hack double Beast to do different combos, how would i do that?
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Dramz
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BladeCrossEXE
Oct 11 2010, 03:08 PM
Level and sub level mean chip effect right? Like, i want to hack double Beast to do different combos, how would i do that?
Do you mean different attacks, or change the timing?
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BladeCrossEXE
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different attacks. Like, instead of making the f beast do all those swords and drillarm, i could make him use zsaber and golem fist or something.
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Dramz
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BladeCrossEXE
Oct 24 2010, 11:34 AM
different attacks. Like, instead of making the f beast do all those swords and drillarm, i could make him use zsaber and golem fist or something.
Not possible.
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StrikerGX
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@BladeCrossEXE: You're looking for Direct Enemy Hacking to be able to do that. I'm pretty sure Golem fist is possible but not Z-Saber because Bass uses a technique like Golem fist and I know that none of the enemies use Z-Saber.
Edited by StrikerGX, Oct 24 2010, 07:07 PM.
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Dramz
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Ablon08
Oct 24 2010, 12:04 PM
BladeCrossEXE
Oct 24 2010, 11:34 AM
different attacks. Like, instead of making the f beast do all those swords and drillarm, i could make him use zsaber and golem fist or something.
Not possible.
I looked into the sequence a bit ago, and each of the attacks are "custom built" for doublebeast.
I believe you'd have to write the ASM from scratch if you were to insert a different attack into doublebeast.

And if it worked that way Fechdog, any attack you've ever seen would be able to go into it.
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Other Kris
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BladeCrossEXE
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I was using z saber as an example and it IS possible. i've seen it done to where the last move was both G and F using claws on the enemy at the same time. i just can't remember who did it...
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Dramz
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BladeCrossEXE
Oct 27 2010, 01:34 PM
I was using z saber as an example and it IS possible. i've seen it done to where the last move was both G and F using claws on the enemy at the same time. i just can't remember who did it...
Those aren't different attacks that is just changing the timing of the attack.
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BladeCrossEXE
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BUt in the chip, FBeast doesn't use the claws. GBeast does.
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