Welcome Guest [Log In] [Register]
BN6 Direct Enemy changing Guide!; A rewrite by me because it was deleted.
Topic Started: May 21 2009, 10:45 PM (13,692 Views)
Dramz
No Avatar
Spastic Colon

@mgamerz: yes, I know most of those offsets are the appear, deleted...etc data, but Falzar has an extra offset or two there, and I was fiddling with those.
Profile
Quote
 
brianuuu
Member Avatar
SF Noise Spriter
Do anyone know the offsets of Gregar?
Posted ImagePosted ImagePosted Image
Posted Image
Profile
Quote
 
MegaRockEXE
Member Avatar
BN Guides Author

There was a list for Gregar but it must have gotten lost again. The best way to find the same data in Gregar would be to search for sets of data that must be identical in both games.
The Rockman EXE Zone | YouTube
Profile
Quote
 
timaeus222
Member Avatar
The Tech Guy
there's a working formula for me. For navi attacks in Gregar, go to them in Falzar and add 1328 in hex. For attacks that aren't for navis, such as 080EXXXX, 080BXXXX, etc., still add 1328, but it's there. Just like one and a half or so lines down.
~Timaeus~
Web Designer, Music Composer

"There's so much water under the bridge that the bridge is gone." ~ DarkeSword of OC ReMix

My Technical Services || MPCR Home Page || My Best Game Mods || Music YT Channel || Gaming YT Channel || My Guides || My Challenges
Posted Image
Posted Image
Profile
Quote
 
brianuuu
Member Avatar
SF Noise Spriter
WOW nice timaeus this information really help !
Posted ImagePosted ImagePosted Image
Posted Image
Profile
Quote
 
brianuuu
Member Avatar
SF Noise Spriter
timaeus222
Jan 9 2010, 10:02 AM
there's a working formula for me. For navi attacks in Gregar, go to them in Falzar and add 1328 in hex. For attacks that aren't for navis, such as 080EXXXX, 080BXXXX, etc., still add 1328, but it's there. Just like one and a half or so lines down.
I have tried to follow your video by adding 1328 to the attack values......but it still crash O_O help !
Posted ImagePosted ImagePosted Image
Posted Image
Profile
Quote
 
louman7777777
Member Avatar
Newb
Yipee Snake! I guess Electric Poison saw the comment me and ablon put on his solcross video?
Profile
Quote
 
timaeus222
Member Avatar
The Tech Guy
Remember to add 1328 in HEX, not DECIMAL.
~Timaeus~
Web Designer, Music Composer

"There's so much water under the bridge that the bridge is gone." ~ DarkeSword of OC ReMix

My Technical Services || MPCR Home Page || My Best Game Mods || Music YT Channel || Gaming YT Channel || My Guides || My Challenges
Posted Image
Posted Image
Profile
Quote
 
Other Kris
No Avatar
RPG Maker Ace? Gotta win!
I figured this out by the way. I sucks at it though.
Posted Image
Posted Image
Posted Image
Profile
Quote
 
Christopher Shadestorm
Member Avatar
Dedicated Member
Hey Timaeus, can you provide the list of elements for the attacks?
Posted Image
Profile
Quote
 
Kirak
Member Avatar
Annoying Dog
Ugh... I can't get one of the attacks to work, I'm using 32 bit mode, And I'm not 100% sure how to change the 16 Bit into 32 bit, The game just freezes.. I'm trying to add the ElecPulse attack, But the 32-Bit one just pops up, And stays there forever, While the 16 Bit one just freezes. I think... Little help? (This topic's not dead, Right?)
Profile
Quote
 
Evil Megaman
No Avatar
Regular Member
Hey Can u please make a video tutorial i cant understand how to make it
i want to change protoman attack but everytime i change the game freezes
Profile
Quote
 
Dramz
No Avatar
Spastic Colon

it could be because the attack you are trying to give him is incompatible with the navi.
it could also be cause you are not inputting it correctly.
tell me/us exactly what you are doing, and it will be easy to help.
Profile
Quote
 
Evil Megaman
No Avatar
Regular Member
i want to change protoman's attack 080FC303 into 08103477 ie colonel army
but when i changed it nothing happened and when colonel does the attack
the game FREEZES


Edit: i also tried to change his attack 080FC7E7 into Bass rake 081023A1 the game also freezes
can u tell me wat i did wrong?
Edited by Evil Megaman, Mar 21 2010, 03:30 PM.
Profile
Quote
 
neozan7
No Avatar
TREZian
There Should Be A Virus's AI,Right?(Well You Did Have An Epic Battle With A Metool)

Plus,(And I Know I Asked This So Friggin' Many Times Now.)But How Can I Add KnightMan/WoodMan Jumping AI?Without Replacing Genocider.EXE's(AKA Replacement For CircusManRV In My Patch)MegaShockWave Attack.

Note:I Made Up That Name So Don't Even Think Of Stealing It~!
Posted Image

Force The World To Revolve Around You,It's More Fun To Think It That Way.

Credits To MegaRock.EXE For The Awsome Sig And Avatar




Profile
Quote
 
Christopher Shadestorm
Member Avatar
Dedicated Member
Evil Megaman, which version of the game are you using
Posted Image
Profile
Quote
 
neozan7
No Avatar
TREZian
wait,this isn't AI hacking guide.i've been looking in the wrong guide!(pays off though)
Edited by neozan7, Apr 9 2010, 07:12 PM.
Posted Image

Force The World To Revolve Around You,It's More Fun To Think It That Way.

Credits To MegaRock.EXE For The Awsome Sig And Avatar




Profile
Quote
 
StrikerGX
No Avatar
Dedicated Member
I'm having the same problem as Evil Megaman. I'm playing Gregar(U) and I'm using the offsets for Blastman on the front page but I added 1328 to each value I changed. About 98% of the values I added froze or lagged the game really bad. Do some attacks not work with some navis or is it something else?
Profile
Quote
 
timaeus222
Member Avatar
The Tech Guy
Evil Megaman
 
i want to change protoman's attack 080FC303 into 08103477 ie colonel army
but when i changed it nothing happened and when colonel does the attack
the game FREEZES


Edit: i also tried to change his attack 080FC7E7 into Bass rake 081023A1 the game also freezes
can u tell me wat i did wrong?
Incompatible moves.

fechdog
 

I'm having the same problem as Evil Megaman. I'm playing Gregar(U) and I'm using the offsets for Blastman on the front page but I added 1328 to each value I changed. About 98% of the values I added froze or lagged the game really bad. Do some attacks not work with some navis or is it something else?


You may add 1328, and it may be right, but that only works with regular navi moves. Outside moves like AirHockey and DrillArm are down a little bit more. No one said all attacks are contained in the same amount of bytes.

neozan7
 

wait,this isn't AI hacking guide.i've been looking in the wrong guide!(pays off though)


Sure it is. You're hacking a navi's set attacks it can use. That is editing its AI. Therefore you can use the AI mod cheat to retrieve an AI you made into a navi, and temporarily put it into another using the cheat.
Edited by timaeus222, Apr 19 2010, 05:59 PM.
~Timaeus~
Web Designer, Music Composer

"There's so much water under the bridge that the bridge is gone." ~ DarkeSword of OC ReMix

My Technical Services || MPCR Home Page || My Best Game Mods || Music YT Channel || Gaming YT Channel || My Guides || My Challenges
Posted Image
Posted Image
Profile
Quote
 
StrikerGX
No Avatar
Dedicated Member
I guess that makes sense. Do you know how far down the list they would be?
Profile
Quote
 
1 user reading this topic (1 Guest and 0 Anonymous)
Go to Next Page
« Previous Topic · Guides & Research · Next Topic »