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| Chip Hacking Offsets; from my MPCR hacking notes | |
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| Topic Started: Jun 19 2008, 08:40 PM (3,896 Views) | |
| timaeus222 | Jun 19 2008, 08:40 PM Post #1 |
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The Tech Guy
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Chip Hacking: Chip Offsets(Falzar) 08021E16 - M-Cannon 08021EF2 - SuprVulc 08022186 - WideSht 080222BA - Thunder 08022656 - DrilArm 08022680 - Tornado 080226DA - MiniBomb 08022706 - EnergBom 08022732 - MegEnBom 0802275E - FlshBom1 0802278A - FlshBom2 080227B6 - FlshBom3 0802280E - AquaNeedle1 0802283A - AquaNeedle2 08022866 - AquaNeedle3 080229C6 - Sword 080229F2 - WideSwrd 08022A1E - LongSwrd 08022A4A - WideBlde 08022A76 - LongBlde 08022AA2 - FireSwrd 08022ACE - AquaSwrd 08022AFA - ElecSwrd 08022B26 - BambSwrd 08022B52 - WindRack 08022B7E - StepSwrd 08022BAA - VarSwrd 08022BD6 - NeoVari 08022C2E - Muramasa 08023206 - Lance 08023366 - AirSpin2 0802367F - Mine 08023786 - Guardian 08023966 - PanlGrab 08023996 - AreaGrab 080239C2 - GrabBnsh 080239EF - GrabRvng 08023CDA - LifeAur 08023D32 - WhiCapsl 08023DE2 - AntiSwrd 08023E3A - CopyDmg 08023E92 - Atk+10 08023F16 - Atk+30 080243E6 - Roll3 0802522A - BassAnly 080252AF - HubDNA 080252DA - BgDthThd 08025306 - DblBeast 08025F0E - Z-Saber Chip Hacking: Chip Offsets(Falzar[J]) Formula: (J) Offset = (U) Offset + 1044 in Hex(414) M-Cannon(J): 0802222A SuprVulc(J): 08022306 WideSht(J): 0802259A Thunder(J): 080226CE DrilArm(J): 08022A6A Tornado(J): 08022A96 MiniBomb(J): 08022AEE EnergBom(J): 08022B1A MegEnBom(J): 08022B46 FlshBom1(J): 08022B72 FlshBom2(J): 08022B9E FlshBom3(J): 08022BCA AquaNeedle1(J): 08022C22 AquaNeedle2(J): 08022C4E AquaNeedle3(J): 08022C7A Sword(J): 08022DDA WideSwrd(J): 08022E06 LongSwrd(J): 08022E32 WideBlde(J): 08022E5E LongBlde(J): 08022E8A FireSwrd(J): 08022EB6 AquaSwrd(J): 08022EE2 ElecSwrd(J): 08022F0E BambSwrd(J): 08022F3A WindRack(J): 08022F66 StepSwrd(J): 08022F92 VarSwrd(J): 08022FBF NeoVari(J): 08022FEA Muramasa(J): 08023042 Lance(J): 0802361A AirSpin2(J): 0802377A Mine(J): 08023A93 Guardian(J): 08023B9A PanlGrab(J): 08023D7A AreaGrab(J): 08023DAA GrabBnsh(J): 08023DD6 GrabRvng(J): 08023E03 LifeAur(J): 080240EE WhiCapsl(J): 08024146 AntiSwrd(J): 080241F6 CopyDmg(J): 0802424E Atk+10(J): 080242A6 Atk+30(J): 0802432A Roll3(J): 080247FA BassAnly(J): 0802563E MetrKnuk(J): 0802566A CrossDiv(J): 08025696 HubBatc(J): 080256C2 BgDthThd(J): 080256EE Gregar(J): 08025746 Falzar(J): 08025772 DblBeast(J): 0802571A Z-Saber(J): 08026322 Chip Hacking: Memory Viewer Values 550A 0000 0000 0608 0000 - Sonic Wave: Pushes enemy back 2F0A 0000 0000 5300 0000 - Death Tornado: Break Type, Freezes, Cringes 2E0A 0000 0000 5000 0000 - DarkDrillArm: 1, 7, or 8 hits 2605 0000 0000 01E4 0000 - 34 panel Giga Hockey 170A 0000 0000 0032 0000 - 3-Shot Cross-Spread Death Vulcan 5E1E 0002 0002 3FFF 0002 - 6-hit BloodRain 160A 0000 0000 0602 - Push Shot 160A 0000 0000 0604 - PanelCracker Shot 160A 0000 0000 0608 - PoisonPanel Shot 160A 0000 0000 060A - Confuse Shot 160A 0000 0000 060B - Blind Shot 160A 0000 0000 060C - Spreader Explosion Shot 160A 0000 0000 0604 - Grass Panel Shot 160A 0000 0000 060E - Ice Panel Shot 160A 0000 0000 060F - Cringe Shot 160A 0000 0000 0611 - Paralyze Shot 160A 0000 0000 0617 - Crater Panel Shot 160A 0000 0000 061B - HP Bug Shot 160A 0000 0000 061D - Flinch Shot 160A 0000 0000 061E - Cringe and Push Shot 160A 0000 0000 0621 - Bubble Shot 160A 0000 0000 0622 - Coming Road Shot 160A 0000 0000 0623 - EraseCross Bug Shot 160A 0000 0000 0624 - Going Road Shot 160A 0000 0000 0626 - Freeze Shot 160A 0000 0000 0628 - Glitch Panel Shot 160A 0000 0000 062A - RecovMAX and Paralyze Glitch Shot(no damage) ANYTHING PAST 160A 0000 0000 062B FREEZE THE GAME. 121E 0002 0104 00E6 - CrosBomb: hits adjacent panels and the landing panel. 121E 0002 0104 00B8 - TrackBom: no matter where it lands, it ALWAYS explodes where the enemies are. 121E 0002 0104 00D2 - T-Bomb: hits in a --| shape where the far left panel is the landing panel. It also pulls in any enemies on the landing panel and it heals 98 HP. 121E 0002 0104 00D4 - SprdBomb: Hits the surrounding 8 panels but not the landing panel. Any enemies hit get blown down to the bottom row(I'm serious!!!). 121E 0002 0104 00D6 - RowBomb: Hits the landing panel and the panels past it. 121E 0002 0104 00E0 - PrlzBomb: Hits the landing panel and the panels past it, healing 98 HP and paralyzing any enemies in the row. 121E 0002 0104 00E2 - AquaBomb: Hits the landing panel and the panels past it with an aqua attack. 121E 0002 0104 00FF - HeatBomb: Hits the landing panel and the panels past it with a fire attack. 121E 0002 0104 00FE - X-Bomb: Hits the panels diagonal from the landing panel, but not the landing panel. Edited by timaeus222, Mar 31 2009, 08:11 AM.
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~Timaeus~ Web Designer, Music Composer "There's so much water under the bridge that the bridge is gone." ~ DarkeSword of OC ReMix My Technical Services || MPCR Home Page || My Best Game Mods || Music YT Channel || Gaming YT Channel || My Guides || My Challenges ![]()
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| MegaRockEXE | Jun 19 2008, 08:53 PM Post #2 |
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BN Guides Author
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It's very useful. Certainly an essential before even starting chip hacking.
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| The Rockman EXE Zone | YouTube | |
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| beastfang | Jun 19 2008, 09:51 PM Post #3 |
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Dedicated Member
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Are some of those the ones I found out? |
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| timaeus222 | Jun 19 2008, 10:30 PM Post #4 |
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The Tech Guy
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Yes, but I didn't copy them from you; I made this list about 2 months ago, so I found those on my own. |
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~Timaeus~ Web Designer, Music Composer "There's so much water under the bridge that the bridge is gone." ~ DarkeSword of OC ReMix My Technical Services || MPCR Home Page || My Best Game Mods || Music YT Channel || Gaming YT Channel || My Guides || My Challenges ![]()
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| MegaRockEXE | Jun 20 2008, 09:12 AM Post #5 |
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Maybe these would appear more useful if it was in 32-bit format. But then individual edits are harder. |
| The Rockman EXE Zone | YouTube | |
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| beastfang | Jun 20 2008, 02:24 PM Post #6 |
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what are individual edits good for? |
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| MegaRockEXE | Jun 20 2008, 07:07 PM Post #7 |
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Well, I mean like is ifs in 32-bit, it packs 8 at a time, and it's harder to specify what does what. 16-nit is okay here because of attack values. However, 32-bit is useful for chip image, icon and palette because it's just reading from an offset. |
| The Rockman EXE Zone | YouTube | |
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| beastfang | Jun 20 2008, 09:13 PM Post #8 |
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Dedicated Member
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By the way I found out how to further create new chips. |
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| beastfang | Nov 6 2008, 05:04 PM Post #9 |
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Dedicated Member
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New offsets: 08022C6E-MchnSwrd 08022C9E-ElemSwrd 08022CCE-AssnSwrd 08022CFE-CrakShot 08022D1E-DublShot 08022D4E-TrplShot More to come.I have plenty more! |
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Nov 7 2008, 04:40 PM Post #10 |
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Programmer!
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can you make a chip hacking guide for the sake of me? |
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| Base | Nov 7 2008, 06:32 PM Post #11 |
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TREZian
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Mgamerz already made one. |
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| beastfang | Nov 7 2008, 08:44 PM Post #12 |
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I cannot but I can give you the rest of the offsets. |
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| Mgamerz | Dec 8 2008, 05:15 PM Post #13 |
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The ShoutBox King
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Shouldn't we merge this with the chip hacking guide so people don't keep asking what's the offset for because they didn't bother to look?And hot damn tim, look at all that typing. That must have taken forever. |
| I run a Mass Effect 3 modding site named ME3Tweaks.com that details how to mod ME3 as well as showcasing mods for the multiplayer aspect of the game. I also developed a mod manager utility as well as an online mod creation tool named ModMaker. | |
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| beastfang | Dec 9 2008, 02:44 PM Post #14 |
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Dedicated Member
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I think that this should stay by itself.I like it more like this it is so much easier to find offsets.
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Dec 9 2008, 06:06 PM Post #15 |
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Programmer!
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Yeah i guess you should keep this alone, and i found the chip hacking guide in the Hacking notes section(not sub guides?) The offsets are useful though! |
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| Mgamerz | Dec 9 2008, 07:05 PM Post #16 |
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The ShoutBox King
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I know. I asked for them to put the the chip hacking guide in sub guides but nobody heard me say they should. Maybe I should ask again. |
| I run a Mass Effect 3 modding site named ME3Tweaks.com that details how to mod ME3 as well as showcasing mods for the multiplayer aspect of the game. I also developed a mod manager utility as well as an online mod creation tool named ModMaker. | |
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| 42Megaman | Oct 26 2009, 10:43 AM Post #17 |
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What about the Gregar offsets? You didn't post them. |
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Spoiler: click to toggle Going for a 6! You rolled a: 7...!? | |
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| neozan7 | Mar 14 2010, 12:16 AM Post #18 |
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TREZian
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is there any way for bosses to have these kinds of chip attacks? just asking. |
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| BladeCrossEXE | Mar 14 2010, 03:57 PM Post #19 |
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TREZian
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with all the data in an offset, that determines effects and actions right? like say that in the blues chip, first chunk is appear, second is attack, third is leave, etc. like that? |
Control you Destiny, or Someone Else will. My Youtube:http://www.youtube.com/user/Bladecrossexe?feature=mhum | |
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| BladeCrossEXE | Mar 15 2010, 05:04 AM Post #20 |
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TREZian
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quick question: can GM's program give you the offset of a certain chip? i need the BN5 values. |
Control you Destiny, or Someone Else will. My Youtube:http://www.youtube.com/user/Bladecrossexe?feature=mhum | |
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because they didn't bother to look?

My Youtube:http://www.youtube.com/user/Bladecrossexe?feature=mhum